Team Workout #2

This entry is part 20 of 20 in the series Practice
MESSAGE OF THE DAY Courage is the commitment to begin without any guarantee of success.
DATE: 4/12/16 TEAM WORKOUT #2
Emphasis of the Day Doing it Wrong vs. Failing
TIME DRILL DESCRIPTION
  Dynamic Warm Up Player led warmup
2 Dribble At Dribble 2 on 0 one dribble at and layup
4 Fast Break Drill Be better than we were yesterday (Right side)
2 Ball Handling Player leads: 2 balls stationary
4 Post Slides Dribble 2 on 0 with two attacks
4 Drive and Kick Dribble 2 on 0  one attack
3 1 on 1 w/ shooter Dribble 2 on 0 with on ball defense. Defend and box out (3 dribbles max)
4 2 on 2 Dribble 2 on 0 with 2 defenders. Start at half court with  dribble (5 dribble max)
2 Ball Handling Player Leads: 1 ball motion
3 5 on 0 Teach Baseline drive
4 3 on 0 Ball on Wing  drive either way
4 3 on 3 Ball on Wing (must start with dribble)
4 Fast Break Drill Be better than we were before (Left Side)
2 Ball Handling Player Leads: 2 balls motion
5 Dribble Test 5 on 0 (3 attacks or dribble at)
3 1 on 1 w/ shooter Dribble 2 on 0 from different spots
5 3 on 3 ball starts at top must start with dribble
4 FTs 1 and 1  must make 75%

Everyone was better today. It’s not surprising. The second day of doing something new is always better than the first day. Our attacks were better. Our rotations were better. The defense was better. Our passing was better. We need to improve our shooting, but that will come with time. Our team works really hard. Lesson learned is that we should have done 2 on 2 on the first day. I don’t know why I didn’t practice what I preach, but even I can learn. I will do it better next time.We improved from day 1.

Team Workout #1

This entry is part 19 of 20 in the series Practice

I wanted to share the team workout that we did yesterday. We had 1 hour. Our purpose was simple. Get better. To do that, I knew we had to do things differently. We needed to get out of our comfort zone. So we did. We failed. We failed a lot. We didn’t let the failure stop us. We used the same drill over and over again. Every time we used the drill, we tweaked it. It was never the same twice. We didn’t spend very long on any one concept. We worked hard. We had fun. We got better. We will try again today.

MESSAGE OF THE DAY If opportunity doesn’t knock, build a door.
DATE: 4/11/16
TEAM WORKOUT #1 Stretched and ready to go at 3:00
Emphasis of the Day What happens when somebody dribbles
TIME DRILL DESCRIPTION
  Dynamic Warm Up Player led warmup
4 Fast Break Drill sprint, make good passes and layups
2 Ball Handling PG Leads  1 ball stationary
5 Teach Attack Dribble Odd & even front, drive right rotate right, drive left rotate left
4 Circle Movement Drill Dribble 2 on 0. Must attack one direction. Progress to attacker chooses direction
4 1 on 1 with shooter 3 dribbles from red line to score. Dribble 2 on 0 with defense. Emphasis on beating defender first. If we kick, block out and finish to rebound.
3 3 on 3 Out of transition (make two people guard you) Progression from last drill with extra defenders and receivers.  Should have probably done 2 on 2. Will play 2 on 2 next time.
2 Ball Handling Player leads  1 ball motion
3 Baseline Drive 5 on 0  (skipped this today)
3 Baseline Drive and Pitch 2 on 0 (skipped this today)
3 Teach Dribble At 5 on 0
3 Dribble At Dribble 2 on 0 with only Dribble At. Progressed to ball on wing.
5 Dribble Test 5 on 0 (5 out) attack or dribble at either direction. Each player gets 3 actions. Lots of failure here. Great learning opportunity.
2 Partner Passing Player calls dribble combination into pass to teammate
3 Post Slide Single attack (skipped this today)
3 Teach Post Slide Dribble 2 on 0 with two actions. Double attack (what happens somebody drives after drive and kick) or dribble-at attack.
7 3 on 3 Half court (must start with dribble) Same as above
4 FTs 1 and 1  (must shoot 75% as a team)

 

Dribble 2 on 0

This entry is part 8 of 8 in the series 2 player combinations

What happens when somebody dribbles? Most players know that when a teammate shoots, you’re supposed to rebound. You might rebound if your job is transition defense, but you get the idea. When a player passes, most coaches tell the players on the team where to go and what to do.  What do we tell them when a player dribbles? How is this not just as important as shooting and passing?  In fact, it’s probably more important. Many players don’t know what to do when their teammate dribbles. They become observers instead of active engaged participants in the action. They wait to see what kind of play their teammate is about to make instead of preparing themselves for what might happen.

This same drill can be used at different instances.  We used it after we taught attack dribble and circle movement. We used it after we taught dribble at. We used it to test the two concepts together. We used it to put two actions together. You can run it from an even front or an odd front. You can move the lines anywhere you want. It’s the same drill. But there are lots of things you can tweak to make the same drill completely different.

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The Power Dribble: The Overview

The Power Dribble Layer is really just a dribble handoff. It is called the power dribble because the action/reaction by the offensive players is signified by the use of a power dribble by the perimeter ball handler.

The Power Dribble Layer involves the ball handler starting a dribble-at action toward the player 1 pass away, and then turning their back to the basket, protecting the ball from the defender, and making a power dribble. This action cues the player who was dribbled-at and started a back cut, to come back to the ball handler, use the ball handler as a screen, and take the ball. In most situations, the new ball handler should look to attack the paint following the handoff while the teammate can look to either roll to the basket or space to the perimeter.

The other perimeter players should be reacting to the movement as well. Just as with the Dribble-at action, the players behind the ball should be filling the next spot. As the handoff occurs and the new ball handler starts their attack dribble, they should circle move back in the other direction. The reactions to this movement can really keep the defense off balance if they are executed properly.

In a way, this layer is a combination of the dribble-at and attack dribble layers. The difference instead of sending a cutter to the basket initially, this action may or may not happen depending on the defense plays the action. Regardless, the actions of the other perimeter players remain the same.

The Power Dribble Layer can be executed by any two players who are in adjacent spots. The most typical situation for players to execute the Power Dribble Layer are with the ball starting at the top and being dribbled toward the wing. However, as the diagrams will show, the Power Dribble Layer can be executed anywhere on the floor.

 

Page 249

1 starts the action by dribbling at 2. 2’s initial reaction is to go back door but then they see 1 turn their back to the basket and power dribble.  They come back to 1 for the handoff and look to turn the corner. 3 and 4 on the initial dribble at start to fill the next spots.  When they see the power dribble initiated, they prepare to circle move right away.  For now, 5 doesn’t do anything.

 

 

 

 

 

 

 

 

Page 250As 2 attacks the basket, players 3, 4, and 5 circle move in the other direction. 1 rolls to the basket and fills out.

 

2 has the freedom to attack the lane and make a good decision.  They could pull up and shoot.  They could attack the rim and finish. They could pass to any of their other teammates. They could stop their attack and back it back out to the top of the key. Any of these options are available to 2. None of them should break the continuity of the offense. If 2 backs it out, they are free to execute any action as long as they keep their dribble alive, including another Power Dribble.

 

 

 

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32 Split Low

This entry is part 7 of 7 in the series 5 player Combinations

32 Split Low is the next call that we will explore.

“32” specifies a 3 out 2 in alignment.

“Split” specifies that the post players must be opposite of one another at all times.

“Low” specifies that the ball side post player should be in the low post.

***Side note: Remember the post spots are the Short Corner, Mid Post and Elbow. While the short corner is “lower” than the mid post, I’m referring to the mid post.

Remember these diagrams are not actions that are set in stone.  These are just possibilities. Your players will come up with more if you let them. I had fun with this one. I would like to see what other people come up with.

 

Page 636

 

The point passes to the wing. Boring right? You’re right it is, but I had to start somewhere. The screen for 2 from 4 is optional because 2 can just fill, but while 4 is there, they can make themselves useful. This could turn into a back screen or fade screen as well. For now we will keep it simple and have 2 fill the top spot while 1 fills out to the opposite side. Later, you’ll see what happens when this player fills to the ball side.

 

 

 

 

 

 

 

Page 637Of course, 5 is posting up and looking for the ball. If 1’s defender stops in help, like they are probably taught, 5 may not be open. That’s ok, because 1’s defender just set themselves up to get screened. If 1’s defender follows them out of the lane then 5 should be open for a post entry.  Of course if 4’s defender is helping off on the post then they should be open in the high post.

In this situation, let’s just say 1’s defender is in help side on 5. 4 can pin in 1’s defender. 1 lines up with 4 and 3 throws the skip pass. 2 cuts because they were skipped. In this case, they fill to the ball side. Since 5 is now opposite the ball, they fill the high post while 4 fills the low post.

4 may not be able to receive a pass off of a seal from the pin screen, but 4’s defender is going to have to make a choice.  Little do they know that behind them the other post player is moving to the high post and taking away help side defense.  3 is filling the top spot which brings the last help side defender 1 pass away. If 4’s defender plays behind, we should be able to get 4 the ball. If not, the lob should be available.

 

 

Page 638
If you’re Phil Jackson, this might look familiar. There’s a strong side triangle on the left side of the floor. We could have had this alignment on the first pass if 1 had cut to the ball side corner. Of course there are dozens of actions in the triangle that start from this alignment.

For the sake of continuing the offense, let’s say 4’s defender plays behind and we’re able to get the ball to 4.  1’s responsibility is to Laker Cut. Now they could Laker Cut and screen for 2, 3, or 5, but for now we’ll say they just fill out. Notice how turning the Laker Cut into an X-cut or into a back screen as a NBA would make things interesting.

Again 1’s defender should stay in help, which sets them up for a nice little pin screen from 5. 2 fills up from the corner. Of course 5 may be open on a dive to the basket, but that probably turns into a lay-up so let’s keep going.

 

 

Page 639
Notice if 4 puts the ball on the floor to the baseline side, 1 would fill the corner spot following the Baseline Drive principles.  If 4 drove middle, everyone would circle move. The question might be what about 5. I would encourage them to circle move to the right and be available around the low post/short corner.

However, 4 doesn’t feel comfortable trying to score or put the ball on the floor so they decide to kick it out to 2. They could kick it to 1 or 3 as well. The best option is the open option, and for now we’re going to say 2 is the open player.

4 could repost.  They could sprint into a ball screen, but in this diagram they screen away for the other post player. 5 knows their job is to go low since they are on the ball side.  4 has to stay high.  Notice we look a lot like we did in the second diagram.

 

 

Page 640This time instead of a skip pass, 2 passes to the top to 3 and cuts to the basket.  5 steps up and back screens 2’s defender on the cut. As 2 exits the lane, 4 back screens 1’s defender as 1 cuts to the basket.  Then 5 sets the second screen for 1 to either flare to the wing or curl to the lane. You might be thinking, there’s no way I could get my players to do all this.

I say, why not? Let’s keep moving. I will address that in a minute.

 

 

 

 

 

 

 

 

 

Page 641
1 and 2 have basically switched sides of the court. However, these actions were not predicated. Who knows what kind of match-ups we have right now. It’s quite possible that the defenders have switched at some point along the way or that a defender has gotten themselves out of position.  However, let’s say they’ve played great defense on actions that they couldn’t foresee, because our own players aren’t following a prescribed set of actions.

Now 3 decides to dribble-at 1 for a dribble handoff. 2 fills just as they would if it were a dribble-at.  4 and 5 wait patiently and prepare for the next action.

 

 

 

 

 

Page 642
As 1 turns the corner, 2 circle moves while 4 and 5 slide away from the penetrator to either open up the lane or open up themselves.

 

 

 

 

 

 

 

 
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Now 1 has a decision to make. Does the action have to stop on this penetration?  Of course not. 1 might dribble back to the top of the key and pass to a wing.  They might kick out to 2 who makes an entry pass to 4 and Laker Cuts.  The action could continue as long as the clock is running and the offense doesn’t give up possession of the ball by either shooting it or turning it over.

The point here is that this is just one combination of actions that are based on this one alignment.  Yet, the action could look very different at any number of points along the way. In each frame of the action, the ball handler could have chosen any number of different actions to take with the ball. Then as a cutter, what they do when they cut changes things. Even which side of the court a player decides to fill makes things different as well.

 

 

 

 

This may seem complicated. Remember all the players are doing is executing one simple action and then reacting accordingly. They don’t need to know what action to execute next. They just need to focus on executing the next one correctly. The action of the post players is not predicated either. Remember they have two rules to follow in this case.  The first is that when the ball is driven towards the basket to move out of the way.  The second is based on the call that we made at the beginning, “32 Split Low”.

You might wonder how post players know when to set these screens. You’re right, there are no rules, but they can be taught. These screens aren’t being set by them going way out of their way.  All of them “make sense” based on their location and the cutter’s movement. All they really need to do is see the cutter coming prepare for the contact. The cutter just needs to use the post players as they cut off of them.

The good news is that the offense doesn’t break if someone forgets to set a screen. Maybe a post player is busy posting up instead of screening.  Well this can be just as effective. Maybe they decide to set another kind of screen somewhere along the line. That’s good too. This single possibility has a number of others built into it. The way I see it there are no wrong answers as long as players remain spaced, move themselves with a purpose, and move the ball with a purpose, including attacking the lane off the dribble.

32 Split High

This entry is part 6 of 7 in the series 5 player Combinations

This is a first on this blog.  I’m actually talking about making a call. You might be surprised. I certainly think there are times when a coach can impact a game by making the right call. The question is how does that call change the team’s outlook. I will cover that in a different post. For now, let’s look at “32 Split High”.

“32 Split High”

“32” is obviously 3 out 2 in. That’s the easy part.

“Split High” refers to the location of the post players. “Split” tells them that one should be high and one should be low at all times. “High” means that the ball side post should be at the high post.

All I’ve done is called an alignment.  I haven’t called any actions. I haven’t restricted the play of the offense.  I’ve just created the opportunities for some interesting offensive spacing and actions.  There is no set pattern here. Let’s look at a couple different possibilities when players follow the basic concepts that we’ve outlined so far. These are actions that just naturally flow off of the basic actions of the players.  The combinations and possibilities are endless.

 

Page 629Initially, you might ask which post is “High” when the ball is in the middle of the floor.  You can answer that any way you want. It could be either, both or neither.  There is justification for all three answers.  I chose the 4 just because that’s how I happened to draw it. There is no specific reason.

In a very inauspicious beginning to the action, the point guard passes to the wing and cuts to the basket just like they are supposed to.  2 fills the spot vacated by 1 and 1 fills out to the corner.

 

 

 

 

 

Page 630As 2 fills up, 5 yells “PIN” on the backside and 4 sets a back screen for 2.  You can certainly call this a fade screen.  It could also be considered a “PIN” screen. Either of those are fine, but to keep it consistent with I’ve written so far, it would technically be a back screen. Pin screens are set on help side defenders.  2’s defender is 1 pass away. Depending on your defensive terminology, this could be considered “help side”.  Usually, I reserve help side for more than 1 pass away. Again, it’s up to you, it’s just important that you’re consistent with your players.

Back to the action. 4 is screening for a defender who is moving to get in the gap defensively to help on the potential middle drive from 3. 5 has pinned in 1’s defender. 3 has driving lanes and also has 4 passing options.  If the defense cheats the pin screen, 5 could be open on the weak side.  We’re screening for 1 and 2 and 4 might be open on the slip.  2 could certainly cut to the basket if the defender tries to chase over the screen.  In this case the defender tries to go under the screen.

 

 

Page 631Let’s say that no one is open or 3 just doesn’t feel comfortable making the pass or drive at that moment. 4’s defender probably helped on the back screen and will probably be late in getting in position on the ball screen if 4 will sprint to the screen.  If 1 and 2 don’t receive the ball from either of the screens, they should fill up.

 

 

 

 

 

 

 

Page 632As 3 drives off the screen, this filling movement keeps their defenders off balance.  If either of them help on 3’s drive, then someone will be open.  If not, 3 should be able to get into the lane with 4 passing options. 5 slides down as 3 drives. After setting the screen, 4 can roll to the rim or pop to the perimeter based on the defense and/or their skill set.

 

I didn’t draw this diagram, but let’s say 3 refuses the screen.  2 would fill behind 3 as a safety on that baseline drive.  1 would still go to the corner for the drift pass and 5 would rise to the elbow. 4 can dive to the rim or pop, again depending on the defense and/or their skill set.

 

 

 

 

 

Here’s a whole different set of actions

Page 629Everything starts just like the last set of actions.  1 passes to 3 and dives to the rim.

 

 

 

 

 

 

 

 

 

Page 633This time 4 sets a back screen and 2 dives to the block and posts up.  Maybe 2 gets the ball and maybe they don’t. Either way, 2 and 4 have switched roles. 4 has become the perimeter player and 4 has become the post player. This means that since the ball is on 2’s side, they must come back to the high post, if they are going to stay in the post. In this case, I’m assuming 2 wants to stay in the post for a pass or two but doesn’t receive the ball. If they did receive and entry from 3, there would be a Laker Cut and then who knows what might happen.

 

 

 

 

 

 

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On the pass to 4, 3 cuts off of a back screen by 2.  They might be open, but if they aren’t they continue to the rim and run off a down screen from 5. Without really trying that hard, we’re just set a staggered screen for 3  They can curl off this screen if they are being chased or pop to the corner if not.  As 4 reverses the ball to 1, 5 posts up off the screen and 2 back screens 4 back into the post.  Again if 4 can shoot, 4 might fade off of this screen.

 

 

 

 

 

 

 

 

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If 5 isn’t open on their seal after the second staggered screen for 3, they can sprint into a ball screen.  5 can roll or pop off of the screen based on the defense and their skill set.  Everyone else is either circle moving or sliding in the post.

 

 

 

 

 

 

 

 

 

Here’s an exercise for you.  Take “32 Split High” and following the concepts that you understand, what are some combinations that you can come up with?  How do things change if there is a dribble hand off as the first action?  What happens if the action starts with a back screen on the wing?  What if we make an entry pass to a post player, but that player doesn’t take a shot?  What other options or opportunities are created?

5 on 5 Attack

This entry is part 1 of 7 in the series 5 player Combinations

5 on 5 attack

We want our teams to play aggressively.  We want them to look to attack gaps in the defense.  We want them to get in the lane.  We want to them to draw help defenders.  We want them to get fouled.  We want them to take shots in and around the lane.

However, we want them to do this intelligently.  We want them to take good shots. We don’t want them getting in the lane and just throwing it up and hoping it goes in. We want them making effective straight line attacks.  We want them making good decisions and good passes when defense helps.  We want them to take advantage of situations.  We never want to pass up on a good situation to put the defense at a disadvantage.

We also want to put an emphasis on defending the ball.  We want to teach how to help, when to help, and when not to help.  We want to teach rotations and recoveries.  Here’s a drill that you might find useful to teach all these different things.

I would recommend running this drill 2 on 2 or 3 on 3 and build it up to 5 on 5.  This drill is best run with everyone on the perimeter.  It could be run with permanent post players though I think this is less than optimal.  The defense in these diagrams is based on helping on the ball from 1 pass away.  If your help defense concepts state that you don’t help 1 pass away, then the defense would look different, which would in turn make the offense look different.  It doesn’t matter what you teach, the drill will still challenge your players on both sides of the ball.

Here’s how it works.  The player with the ball only has two options.  They can shoot or attack.  If the first ball handler has an open shot, then your defense isn’t very good.  The only option that the first player should have is to attack.  The defense knows they are going to attack.  The question is can they make a good enough 1 on 1 move to get into the lane or make the defense help.  If the ball handler can score off the dribble, they should, but let’s assume for a second that your defense is good enough to stop the first drive. The other offensive players should be following their circle movement rules.  If the defense can stop the drive without help. They win the possession.  But again for the sake of argument, let’s assume that a defender helps.  The ball handler would kick out to the open player.  This player has a choice, shoot or drive.  That’s it.  If they don’t shoot then the first ball handler and their defender are off the court and the drill continues until it’s 1 on 1. Can you get a stop for your team when you’re on an island and tired?

If at any point a player shoots, it turns into a rebounding drill with the players that are on the court.  You can score the drill in a few different ways.  You can count the times the offense gets two feet in the lane.  You can count how many times they score.  You can count how many offensive rebounds they get.  You can count defensive stops.  You can count steals, defensive rebounds, good close-outs, good rotations, times that help was not necessary, and any number of other things.

If you want to challenge the defense more, you could have all of the defensive players on the baseline.  You can throw the ball to a random player which forces them to identify their proper defensive positions on the fly, closeout and defend.  Remember offensive players without the ball will need to execute circle movement, as well as the baseline drive adjustment and post slides.

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Send me your comments, questions, thoughts….