5 on 5 Attack

This entry is part 1 of 7 in the series 5 player Combinations

5 on 5 attack

We want our teams to play aggressively.  We want them to look to attack gaps in the defense.  We want them to get in the lane.  We want to them to draw help defenders.  We want them to get fouled.  We want them to take shots in and around the lane.

However, we want them to do this intelligently.  We want them to take good shots. We don’t want them getting in the lane and just throwing it up and hoping it goes in. We want them making effective straight line attacks.  We want them making good decisions and good passes when defense helps.  We want them to take advantage of situations.  We never want to pass up on a good situation to put the defense at a disadvantage.

We also want to put an emphasis on defending the ball.  We want to teach how to help, when to help, and when not to help.  We want to teach rotations and recoveries.  Here’s a drill that you might find useful to teach all these different things.

I would recommend running this drill 2 on 2 or 3 on 3 and build it up to 5 on 5.  This drill is best run with everyone on the perimeter.  It could be run with permanent post players though I think this is less than optimal.  The defense in these diagrams is based on helping on the ball from 1 pass away.  If your help defense concepts state that you don’t help 1 pass away, then the defense would look different, which would in turn make the offense look different.  It doesn’t matter what you teach, the drill will still challenge your players on both sides of the ball.

Here’s how it works.  The player with the ball only has two options.  They can shoot or attack.  If the first ball handler has an open shot, then your defense isn’t very good.  The only option that the first player should have is to attack.  The defense knows they are going to attack.  The question is can they make a good enough 1 on 1 move to get into the lane or make the defense help.  If the ball handler can score off the dribble, they should, but let’s assume for a second that your defense is good enough to stop the first drive. The other offensive players should be following their circle movement rules.  If the defense can stop the drive without help. They win the possession.  But again for the sake of argument, let’s assume that a defender helps.  The ball handler would kick out to the open player.  This player has a choice, shoot or drive.  That’s it.  If they don’t shoot then the first ball handler and their defender are off the court and the drill continues until it’s 1 on 1. Can you get a stop for your team when you’re on an island and tired?

If at any point a player shoots, it turns into a rebounding drill with the players that are on the court.  You can score the drill in a few different ways.  You can count the times the offense gets two feet in the lane.  You can count how many times they score.  You can count how many offensive rebounds they get.  You can count defensive stops.  You can count steals, defensive rebounds, good close-outs, good rotations, times that help was not necessary, and any number of other things.

If you want to challenge the defense more, you could have all of the defensive players on the baseline.  You can throw the ball to a random player which forces them to identify their proper defensive positions on the fly, closeout and defend.  Remember offensive players without the ball will need to execute circle movement, as well as the baseline drive adjustment and post slides.

Page 129 Page 130 Page 131 Page 132 Page 133 Page 134 Page 135 Page 136 Page 137

 

Send me your comments, questions, thoughts….

Is the R&R the Same as the Dribble Drive?

This entry is part 5 of 7 in the series FAQs

In recent conversations with other coaches, I’ve discovered a misconception that the Read & React is the same as the Dribble Drive Motion offense.  While the blog places a huge emphasis on teaching the offensive and defensive concepts surrounding dribble penetration, success in the R&R is not predicated on successful dribble penetration. Although, I would argue that the ability to defend dribble penetration is of primary importance, it is not a prerequisite to running this offense successfully.

The traditional Dribble Drive offense requires players who are able to attack the lane off the dribble.  It would be difficult if not impossible to run the DDM without at least two players who can breakdown their defender.  If your players are good players, but they are not good off the dribble, then they must be good at something.  Maybe they are good passers, maybe they are good screeners, or maybe they are good shooters.  If your players aren’t good at anything, then you need to read my post on fundamental skills. It won’t matter what offense you’re trying to run if your players don’t have any skills.

However, if your players are good at something, then they can be successful in the R&R.  The offense naturally lends itself to allowing players to accentuate their strengths while making it easier for them to either execute or hide their weaknesses.  The R&R can look like DDM or Princeton.  It can look like Triangle Offense or UCLA 1-4 high sets.  It can look like a ball screen continuity or a bunch of quick hitters.  It all depends on the players and the coaches.  It depends on what is taught, how it’s taught, and how the players execute it on the court.

Remember the R&R is offense.  It’s not an offense.  If your players can learn to play offense, then why can’t they learn to play multiple offensive systems. If they can play multiple offensive systems, then they can defend multiple systems as well.

 

 

Zone Offense in the R&R (Part III)

This entry is part 3 of 3 in the series Zone Offense

As a smart coach pointed out to me last night, one reason teams play zone is because the offense can’t shoot. Well, I don’t know of many offenses that can cure that problem.  So get in the gym and get up reps.  In the meantime, let’s look at some options for zone offense as a part of the R&R.

There are a number of ways to defeat zone defenses.  One way is to force defenders to play out of their zone.  Another strategy is to overload a zone. The traditional overload, puts four players on the ball side of the court and forces 3 players to cover them.  What if we overload the zone in a different way?

What if we make 2 weak side defenders guard 4 offensive players?  What if we make two defenders guard one person which leaves no one to cover a second offensive player in the same zone?  What if we simply put two people in one zone and make one person guard both of them?

Below are three single action options. The first is an attack dribble.  The second is a Pass and “hook and look.”  The last one is third is a Dribble At.

I guess you can use them as quick hitters.  I would say this is a way to get a zone defense chasing right away.  I will include some variations of these zone offense diagrams in a following post.

I look forward to your comments, questions, and suggestions.

 

An Attack Dribble can make 2 people guard 1 person.
Page 230
Page 231 Page 232

Who is going to guard 2?  X1 and X2 both helped on the drive from 1.  A simple reverse pivot and a kickout to the safety can cause issues for the defense.  You might not get a wide open 3.  You might not want a wide open 3. Regardless, it creates a situation where X1 and X2 might be in confusion about who guards 2.  Not to mention that there is a numbers advantage on the right side of the floor. On the kickout, does X5 come up to help on 1?  That leaves 5 open.  Can 1 post up one of the top defenders for an easy return pass?

 

Pass and Hook & Look…Oh but wait, I can just take a couple steps and bury my defender with a screen.  

Page 233 Page 234
I doubt X2 will come all the way over to help.  X1 is stuck with a decision to make. In the meantime, 5 can seal X4 in the lane or out of the lane on the weak side.  If 5 commits to help X1, X3 is stuck guarding 2 one on one.  If X5 is too worried about 5, then 1 is open.

 

Dribble-At & Pin Screen

Page 235 Page 236 Page 237

A simple dribble-at can set up a double pin screen on the weak side. Somebody has to close out to 4. Who’s gonna do it, X2 or X4?  That’s gonna leave somebody open.  Maybe 5 on the post up?  Maybe 2 for an open jumper.  Maybe 3 at the elbow.

Zone Offense in the R&R

This entry is part 1 of 3 in the series Zone Offense

Zone offense in the R&R is one of the greatest reasons to play using this style.  The ability to use the same concepts against both man to man and zone defenses saves lots of time and gives players less to remember.  Many people ask me what we run against zones defenses.  We do the same thing against zones that we do against man to man defenses with one adjustment. Coach Torbett calls it “hook and look.”

Let’s quickly define “hook and look” and how it is applied.  The phrase basically means that every cutter must cut into one of the six posting spots and “post up” looking for the ball. Against zones, they are not required to finish their cut to the basket.  The length of time that the cutter stays in that spot depends on the alignment that the team is using.  If the team is in a 5 out alignment, the cutter looks for the ball from the next 3 receivers and then finishes the cut if they don’t receive the ball.  In other words the cutter waits for 2 passes.  If the team is in a 4 out 1 in alignment, the cutter looks for the ball from 2 receivers and then finishes the cut if they don’t receive the ball. In other words the cutter waits for 1 pass. If a team is in a 3 out 2 in alignment, there are already two players in post spots and so no specific adjustment is necessary.

There’s a very specific reason I mention the number of receivers that the cutter should look at before finishing their cut.  It helps with the timing of the offense.  If we only talk about the number of passes, the tempo of the offense can be too fast.  Especially when teams are used to executing the faster tempo of the man to man offense, they can often rush the offense against zones.  The likely result is that open cutters are missed.  Either the person with the ball doesn’t see them or the cutter doesn’t take the extra split second to realize that they are open.

This adjustment creates a constant stream of players entering and exiting the middle of any zone. The zone can is always adjusting to the player movement and ball movement that this concept creates.  However, the zone offense must operate at a different pace in order to be successful. It cannot operate at the same pace as the man to man offense. It must slow down so that the zone must adjust to the cutters.  If the offense moves too fast, the zone must only keep up with the ball and doesn’t have to worry about the cutters as much.

Against zones, coaches may also want to adjust the location of their post players. We are typically in a 4 out 1 in alignment with our post player starting in one of the short corners.  From there, she can post up at any time.  She is also encouraged to set pin screens on the weak side of the zone.

I will expound on this more with diagrams and video clips.  I welcome any questions or comments that you might have. Here is one clip of us running the zone offense.

4 offensive players (Attack Dribble, Dribble-At, Attack Dribble)

This entry is part 6 of 6 in the series 4 player Combinations

4 offensive players (Attack Dribble, Dribble-At, Attack Dribble)

Version 1
Page 286
Page 287 Page 288 Page 289
Version 2
Page 290 Page 291 Page 292 Page 293

If the initial attacker were to reverse pivot and pitch it back to the safety, these diagrams could look much different.  I have added those to the to draw list.

Attack Dribble: Post Slides Implementation Plan (Part)

This entry is part 17 of 24 in the series Dribbling Actions

A.  2 players 1 action

In this building block, players will already be located in the post area. This building block should not be limited to post players.  Perimeter players should see this as an opportunity to work on their midrange game as well as finishing moves. Players will probably pick up on this action quickly in this breakdown.  It is in the combination of the layers where players need extra repetition.  However, they must understand the basic movement before they are ready for the combination of movements.

There are a couple combinations that coaches may decide not to drill and replace with  different actions.  One action is if a player is in the high post and the ball handler decides to attack in the direction of the high post player.  Following post slides, this player would move towards the short corner.  However, the coach may decide to have this player Circle Move, use the high post player as a pick and roll opportunity, or make this a Dribble-At action, all of which will be described later.  If any of these are the coach’s desired approach, they will be covered in an upcoming section and should not be drilled at this time. Coaches could teach that this would be a poor time to drive and discourage it from occurring completely.

B. 2 offensive players 2 actions

Locate 2 players on the perimeter in any two spots.  The attacker executes any attacking action.  After they pass, the receiver now becomes the attacker and must execute another attacking action.  The cutter must react appropriately to this action in order to satisfy post slides.

                              

 

C. 2 offensive players 1 defender 1 action

This building block can be used in a way similar to the Circle Movement building block. Coaches may want to use it to train the ball handler on how to deliver the pass.

However, when it comes to defending post slides specifically, coaches may decide this is something to skip and avoid all together. I would have to think carefully before I used this drill to train defense. I know that if we have to help with our post players in the lane, we’re really in trouble. We never want it to get to that point. Should we train it anyway?  In a situation where time is limited, I would choose to skip this block and work on keeping the ball out of the lane.

C. 2 offensive players 2 defender 1 action

If we aren’t going to spend much time with 1 defender, I’m not inclined to spend time with 2.  Next….

D. 3 offensive players 2 or 3 actions

The next logical offensive progression is to add another offensive player to the court.  The drill runs exactly the same as the last drill with each player following the rules that have been drilled previously.  This now gives the second attacker an option after they make their attack. A third action can be added in this drill as well, but in this case the second attacker should pass to the perimeter player instead of the player who executed the post slide. This should create a scenario for two players to react to an attack dribble from the post.

E.  3 offensive players 1, 2 or 3 defenders

Again, if coaches want to take this opportunity to go back to the Attack Dribble Building Blocks and work on any of the offensive or defensive parts of this layer, that is fine. However, I haven’t found much value yet in drilling defensive reactions to a post reacting to the dribble.

F.  4 offensive players 2 actions

This is getting pretty boring.  All of these breakdowns start with Circle Movement building blocks. It’s all the same stuff.  Do I really need to go on? At this point, players have been taught how to react to dribble penetration anywhere on the court. It’s only a matter of it becoming habitual.

As much as I love it when our players attack the basket, I’m getting tired of talking about it. We’re so close to doing some pretty cool stuff.  Maybe I’ll come back to this at some point but for now, I think you all get it by now and I want to take this in another direction.

If you want more about basic post slides let me know.

Attack Dribble: Post Slides Implementation Plan (Whole I)

This entry is part 16 of 24 in the series Dribbling Actions

A.  5 players 2 actions

Locate 5 players in the 5 perimeter spots.  Even if you do not plan to use a 5 out alignment, it is important to use this alignment to show the action.  This introductory drill will include two actions, both of which will be dribble penetrations.  Have the player with the ball execute an Attack action.  The player should pass to a perimeter reactor.

Once the perimeter player receives the pass, they should drive while the cutter is still in the lane area. Notice that this action could result in two players in the lane and the need for two post slides. It all depends on the timing of the drive and where the cutters are in the middle of their drive.

This can be executed in slow motion for the purposes of the demonstration.  This will be drilled in game speed to work on the finer details of the action. Players should be shown the differences of the ball handler driving left or right and how the cutter should react.  The connection between the Baseline Drive Adjustment and Post Slide should also be established to show how the two layers complement each other if the ball handler drives baseline.  On the penetration, all the perimeter players should react appropriately just as has been drilled previously.

There may be times where players “run into each other” during a slide or a rotation.  It’s tough to always avoid this completely.  This doesn’t occur often and if it does, the poor spacing is only momentary.

3 out 2 in 1 action

This building block is only necessary if a 3 out 2 in alignment is part of your offensive plan.  Locate 3 players in perimeter spots and 2 players in the post.  The guards should be in the top and wing spots while the posts can be in either the high or low post on either side.  Demonstrate where the post players should go depending on their location and the direction of the penetration relative to them.  Remember in this alignment, post slides will need to be executed by two different players.

4 out 1 in 1 or 2 actions

This building block is only necessary if a 4 out 1 in alignment is part of your offensive plan.  Locate 4 players in perimeter spots with a player in the post.  The perimeter players can be located in any of the perimeter spots while the post player can be located in anywhere in the post. Coaches can show 1 Attack Dribble action so that the post can react.  A second action can be added to this drill in order to show how guards should react if the receiver decides to penetrate immediately after receiving the pass.