Coaching a Team
MAKE THE
TEAM BETTER.
Everything that goes into running a team — offense and defense, practice, the game, the last four minutes. School and youth levels, side by side. If your job is the player in front of you more than the scoreboard, that's the Developing Players track instead.
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$24/mo · $199/yr
Cancel any month. Keep what you've read.
What's Inside
THE WHOLE ARC
OF RUNNING A TEAM.
Each topic has a school version and a youth version — same idea, different constraints. Read the one that matches the gym you're standing in.
Coaching yourself
Before you run anything, get real about who you are on the floor. Forty years of mistakes and what we learned from them.
Choosing & installing your system
How to pick the offense and defense that fit your roster and your league. School coaches choose and sharpen; youth coaches build something that works Tuesday night without selling kids a bill of goods.
Roster shape
Once the system's picked: who runs which piece — the starting five, the closer, the ninth man, the handler.
Practice design
What every minute is for. Why most practices waste half the floor and how to stop — re-shaped for the short clock and shifting rosters at the youth level.
Game & late-game management
What to say in timeouts, what to never say, and how to win the last four minutes — protecting a lead, chasing one, managing foul trouble before it manages you.
The ball-screen game
Why you set a ball screen, when not to, and how to read the way the defense guards it — on both ends.
Straight Up
A STARTING POINT,
WRITTEN DOWN.
A coach's notebook turned into something other coaches can use — built from real seasons, our own staff, the actual floor.
One good way to coach: ours, written down, distilled from over forty years and a lot of wins and losses. There are other good ways — this is somewhere solid to start.
If you're teaching a player how to shoot, handle, or read the floor more than you're running a team, the Developing Players track is the other door — same voice.
GET INSIDE.
START READING.
$24 a month, or $199 a year, cancel anytime. Read what you need on Sunday, use it on Monday.
Get Inside →